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Raoul has worked in the film & Television industry for over 20 years. He started working with Scoundrel in October of 2011 having moved from Zoic Studios where he served as Executive Producer & Producer in both feature films and television.
Raoul brings many years of experience in all aspects of producing. His extensive knowledge of the US and Canadian visual effects market helps provide effective solutions to our client needs.
His experience with global tax incentives and relationships with facilities across the globe bring effectual solutions to our creative hubs both here in Los Angeles and New York.
During his 10 years in the industry, Nick Lund-Ulrich has solidified his belief that visual effects should first and foremost serve the story. In addition to his work at Digital Dream, Nick has been privileged to work for post production giant Method (formerly R!OT Pictures) and acclaimed matte painter Ken Nakada on films such as: City of Ember, Apocalypto, Shark Boy and Lava Girl, Angels in America, and Terminator 3. Nick specializes in the creation and application of practical elements to maximize realism in his work.
Before becoming a Scoundrel, Morgan had a 10 year career as a graphic designer, art director and 3D illustrator until he made the switch to visual effects. After working in New York for network television, Morgan moved to Los Angeles and joined Digital Dream as a compositor and 3D generalist. Morgan went on to win a VES award for his environment work on HBO’s “The Pacific”, which was both his most challenging and enjoyable assignment to date. Morgan’s design career lends a strong artistic eye and attention to detail that benefit his work as Scoundrel’s in-house CG and Environments guru. Morgan enjoys finding simple solutions to complex effects problems both visually and technically.